Android虚拟化引擎VirtualApp探究
首先需要说明的是,VirtualApp并不是那个滴滴开源的插件化框架VirtualApk。
VirtualApp是一个更加黑科技的东西,他可以创建一个虚拟空间,你可以在虚拟空间内任意的安装、启动和卸载APK,如同一个沙盒与外部隔离,APK无需在手机上真正安装。
小试牛刀
启动VirtualApp后,界面是这样的。
显示的是已经通过VirtualApp安装的APK,可以直接从SD卡或者系统中已有的APK中选择安装。安装后直接点开图标,就能跟安装在外部的应用一样打开APP。简单尝试了一下,Nexus 6P,Android 7.0,知乎和微博都能正常工作,并且运行速度跟外部安装的差异不大。而且还可以安装多个相同的应用,实现多开的效果。
如图,我们开启了两个知乎APP,第二个显示为[Space2]:
粗略观察
首先,我们来看一下它在开启APP后的进程信息,
u0_a200 22932 494 1034396 84008 SyS_epoll_ 0000000000 S io.virtualapp
u0_a200 22955 494 1064388 70408 SyS_epoll_ 0000000000 S io.virtualapp:x
u0_a200 22983 494 1530416 266948 0000000000 R com.zhihu.android
u0_a200 23320 494 1410736 214680 SyS_epoll_ 0000000000 S com.sina.weibo
u0_a200 23387 494 1174928 76848 SyS_epoll_ 0000000000 S com.sina.weibo.image
u0_a200 23415 494 1186076 81648 SyS_epoll_ 0000000000 S com.sina.weibo:remote
u0_a200 23455 494 1173888 76572 SyS_epoll_ 0000000000 S com.sina.weibo.imageservant
u0_a200 24028 494 1182780 74408 SyS_epoll_ 0000000000 S com.sina.weibo.servant
u0_a200 24425 494 1027636 66116 SyS_epoll_ 0000000000 S com.test
u0_a200 24492 494 1334412 174708 SyS_epoll_ 0000000000 S com.zhihu.android
可以看到,所有被ViralApp打开的应用,都和VirtalApp属于同一个uid:u0_a200。其中,VirtualApp本身有两个进程:io.virtualapp 和 io.virtualapp:x
io.virtualapp 就是可见的交互界面,同时也负责APK包的管理和安装。io.virtualapp:x 作为一个单独的服务进程,虚拟了一些系统服务。后面我们还会提到。
以这里安装的微博为例,查看一下它的进程的内存空间,可以看到相关路径全都被映射到了/data/data/io.virtualapp/virtual
下面,
... ...
b6d0f000-b7017000 r--p 00000000 fd:00 410335 /data/data/io.virtualapp/virtual/data/user/0/com.sina.weibo/Plugin/com.weibo.app.movie/dalvik-cache/base-1.dex
b7017000-b71d4000 r-xp 00308000 fd:00 410335 /data/data/io.virtualapp/virtual/data/user/0/com.sina.weibo/Plugin/com.weibo.app.movie/dalvik-cache/base-1.dex
... ...
bb745000-bb831000 r--p 00000000 fd:00 410247 /data/data/io.virtualapp/virtual/data/user/0/com.sina.weibo/code_cache/secondary-dexes/composer1312fd1cbada0e5074c9f9961b16aefb.dex
bb831000-bb8f0000 r-xp 000ec000 fd:00 410247 /data/data/io.virtualapp/virtual/data/user/0/com.sina.weibo/code_cache/secondary-dexes/composer1312fd1cbada0e5074c9f9961b16aefb.dex
... ...
bf448000-bf978000 r-xp 00000000 fd:00 410129 /data/data/io.virtualapp/virtual/data/app/com.sina.weibo/lib/libweiboffmpeg.so
bf978000-bf979000 ---p 00000000 00:00 0
bf979000-bf9ab000 r--p 00530000 fd:00 410129 /data/data/io.virtualapp/virtual/data/app/com.sina.weibo/lib/libweiboffmpeg.so
bf9ab000-bf9af000 rw-p 00562000 fd:00 410129 /data/data/io.virtualapp/virtual/data/app/com.sina.weibo/lib/libweiboffmpeg.so
... ...
c335a000-c33a9000 r-xp 00000000 fd:00 410127 /data/data/io.virtualapp/virtual/data/app/com.sina.weibo/lib/libweiboplayer.so
c33aa000-c33ad000 r--p 0004f000 fd:00 410127 /data/data/io.virtualapp/virtual/data/app/com.sina.weibo/lib/libweiboplayer.so
c33ad000-c33ae000 rw-p 00052000 fd:00 410127 /data/data/io.virtualapp/virtual/data/app/com.sina.weibo/lib/libweiboplayer.so
... ...
可见,这里面对路径做过了重新映射。具体实现我们还是来看一下代码吧。
注入逻辑
要想实现对一个APP的虚拟化,就是不直接把APP安装进系统,同时又要提供APP运行过程中所需的一切,从而可以让它误以为自己是运行在正常系统中。这里就需要实现系统服务的虚拟化和相关路径的虚拟化。
其中,系统服务的虚拟化主要靠注入大量framework组件来实现的。
// @VirtualApp/lib/src/main/java/com/lody/virtual/client/core/InvocationStubManager.java
private void injectInternal() throws Throwable {
if (VirtualCore.get().isMainProcess()) {
return;
}
if (VirtualCore.get().isServerProcess()) {
addInjector(new ActivityManagerStub());
addInjector(new PackageManagerStub());
return;
}
if (VirtualCore.get().isVAppProcess()) {
addInjector(new LibCoreStub());
addInjector(new ActivityManagerStub());
addInjector(new PackageManagerStub());
addInjector(HCallbackStub.getDefault());
addInjector(new ISmsStub());
addInjector(new ISubStub());
addInjector(new DropBoxManagerStub());
addInjector(new NotificationManagerStub());
addInjector(new LocationManagerStub());
addInjector(new WindowManagerStub());
addInjector(new ClipBoardStub());
addInjector(new MountServiceStub());
addInjector(new BackupManagerStub());
addInjector(new TelephonyStub());
addInjector(new TelephonyRegistryStub());
addInjector(new PhoneSubInfoStub());
addInjector(new PowerManagerStub());
addInjector(new AppWidgetManagerStub());
addInjector(new AccountManagerStub());
addInjector(new AudioManagerStub());
addInjector(new SearchManagerStub());
addInjector(new ContentServiceStub());
addInjector(new ConnectivityStub());
if (Build.VERSION.SDK_INT >= JELLY_BEAN_MR2) {
addInjector(new VibratorStub());
addInjector(new WifiManagerStub());
addInjector(new BluetoothStub());
addInjector(new ContextHubServiceStub());
}
if (Build.VERSION.SDK_INT >= JELLY_BEAN_MR1) {
addInjector(new UserManagerStub());
}
if (Build.VERSION.SDK_INT >= JELLY_BEAN_MR1) {
addInjector(new DisplayStub());
}
if (Build.VERSION.SDK_INT >= LOLLIPOP) {
addInjector(new PersistentDataBlockServiceStub());
addInjector(new InputMethodManagerStub());
addInjector(new MmsStub());
addInjector(new SessionManagerStub());
addInjector(new JobServiceStub());
addInjector(new RestrictionStub());
}
if (Build.VERSION.SDK_INT >= KITKAT) {
addInjector(new AlarmManagerStub());
addInjector(new AppOpsManagerStub());
addInjector(new MediaRouterServiceStub());
}
if (Build.VERSION.SDK_INT >= LOLLIPOP_MR1) {
addInjector(new GraphicsStatsStub());
}
if (Build.VERSION.SDK_INT >= M) {
addInjector(new NetworkManagementStub());
}
if (Build.VERSION.SDK_INT >= N) {
addInjector(new WifiScannerStub());
addInjector(new ShortcutServiceStub());
}
}
}
这个注入过程是发生在io.virtualapp.VApp.attachBaseContext
中,因此,每次启动一个子进程都会执行到这里,这会区分是isMainProcess(io.virtualapp)
或者isServerProcess(io.virtualapp:x)
或者isVAppProcess(被安装APP)
来进行不同的注入,可以看到,注入最多的还是在被安装APP的进程中。
可以看到,之前在injectInternal
中addInjector
的所有Stub都会调用它的inject方法。
// @VirtualApp/lib/src/main/java/com/lody/virtual/client/core/InvocationStubManager.java
void injectAll() throws Throwable {
for (IInjector injector : mInjectors.values()) {
injector.inject();
}
// XXX: Lazy inject the Instrumentation,
addInjector(AppInstrumentation.getDefault());
}
由此实现对各个系统类的替换。
而在底层,VirtualApp还实现了对原本路径的替换,在java层传入需要重定向的所有路径
private void startIOUniformer() {
ApplicationInfo info = mBoundApplication.appInfo;
int userId = VUserHandle.myUserId();
String wifiMacAddressFile = deviceInfo.getWifiFile(userId).getPath();
NativeEngine.redirectDirectory("/sys/class/net/wlan0/address", wifiMacAddressFile);
NativeEngine.redirectDirectory("/sys/class/net/eth0/address", wifiMacAddressFile);
NativeEngine.redirectDirectory("/sys/class/net/wifi/address", wifiMacAddressFile);
NativeEngine.redirectDirectory("/data/data/" + info.packageName, info.dataDir);
NativeEngine.redirectDirectory("/data/user/0/" + info.packageName, info.dataDir);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
NativeEngine.redirectDirectory("/data/user_de/0/" + info.packageName, info.dataDir);
}
String libPath = new File(VEnvironment.getDataAppPackageDirectory(info.packageName), "lib").getAbsolutePath();
String userLibPath = new File(VEnvironment.getUserSystemDirectory(userId), "lib").getAbsolutePath();
NativeEngine.redirectDirectory(userLibPath, libPath);
NativeEngine.redirectDirectory("/data/data/" + info.packageName + "/lib/", libPath);
NativeEngine.redirectDirectory("/data/user/0/" + info.packageName + "/lib/", libPath);
NativeEngine.readOnly(VEnvironment.getDataAppDirectory().getPath());
VirtualStorageManager vsManager = VirtualStorageManager.get();
String vsPath = vsManager.getVirtualStorage(info.packageName, userId);
boolean enable = vsManager.isVirtualStorageEnable(info.packageName, userId);
if (enable && vsPath != null) {
File vsDirectory = new File(vsPath);
if (vsDirectory.exists() || vsDirectory.mkdirs()) {
HashSet<String> mountPoints = getMountPoints();
for (String mountPoint : mountPoints) {
NativeEngine.redirectDirectory(mountPoint, vsPath);
}
}
}
NativeEngine.hook();
}
这些路径最终会添加进JNI层的一个映射表中
void IOUniformer::redirect(const char *orig_path, const char *new_path) {
LOGI("Start Java_nativeRedirect : from %s to %s", orig_path, new_path);
add_pair(orig_path, new_path);
}
static void add_pair(const char *_orig_path, const char *_new_path) {
std::string origPath = std::string(_orig_path);
std::string newPath = std::string(_new_path);
IORedirectMap.insert(std::pair<std::string, std::string>(origPath, newPath));
if (endWith(origPath, '/')) {
RootIORedirectMap.insert(
std::pair<std::string, std::string>(
origPath.substr(0, origPath.length() - 1),
newPath.substr(0, newPath.length() - 1))
);
}
}
然后,会hook所有的C标准库函数,这些函数在调用的时候,就会替换路径为新路径。由于hook的是libc的函数,java层和虚拟机的文件访问最终也会调用到这里,从而受到影响。
void IOUniformer::startUniformer(int api_level, int preview_api_level) {
gVars.hooked_process = true;
HOOK_SYMBOL(RTLD_DEFAULT, vfork);
HOOK_SYMBOL(RTLD_DEFAULT, kill);
HOOK_SYMBOL(RTLD_DEFAULT, __getcwd);
HOOK_SYMBOL(RTLD_DEFAULT, truncate);
HOOK_SYMBOL(RTLD_DEFAULT, __statfs64);
HOOK_SYMBOL(RTLD_DEFAULT, execve);
HOOK_SYMBOL(RTLD_DEFAULT, __open);
if ((api_level < 25) || (api_level == 25 && preview_api_level == 0)) {
HOOK_SYMBOL(RTLD_DEFAULT, utimes);
HOOK_SYMBOL(RTLD_DEFAULT, mkdir);
HOOK_SYMBOL(RTLD_DEFAULT, chmod);
HOOK_SYMBOL(RTLD_DEFAULT, lstat);
HOOK_SYMBOL(RTLD_DEFAULT, link);
HOOK_SYMBOL(RTLD_DEFAULT, symlink);
HOOK_SYMBOL(RTLD_DEFAULT, mknod);
HOOK_SYMBOL(RTLD_DEFAULT, rmdir);
HOOK_SYMBOL(RTLD_DEFAULT, chown);
HOOK_SYMBOL(RTLD_DEFAULT, rename);
HOOK_SYMBOL(RTLD_DEFAULT, stat);
HOOK_SYMBOL(RTLD_DEFAULT, chdir);
HOOK_SYMBOL(RTLD_DEFAULT, access);
HOOK_SYMBOL(RTLD_DEFAULT, readlink);
HOOK_SYMBOL(RTLD_DEFAULT, unlink);
}
HOOK_SYMBOL(RTLD_DEFAULT, fstatat);
HOOK_SYMBOL(RTLD_DEFAULT, fchmodat);
HOOK_SYMBOL(RTLD_DEFAULT, symlinkat);
HOOK_SYMBOL(RTLD_DEFAULT, readlinkat);
HOOK_SYMBOL(RTLD_DEFAULT, unlinkat);
HOOK_SYMBOL(RTLD_DEFAULT, linkat);
HOOK_SYMBOL(RTLD_DEFAULT, utimensat);
HOOK_SYMBOL(RTLD_DEFAULT, __openat);
HOOK_SYMBOL(RTLD_DEFAULT, faccessat);
HOOK_SYMBOL(RTLD_DEFAULT, mkdirat);
HOOK_SYMBOL(RTLD_DEFAULT, renameat);
HOOK_SYMBOL(RTLD_DEFAULT, fchownat);
HOOK_SYMBOL(RTLD_DEFAULT, mknodat);
// hook_dlopen(api_level);
#if defined(__i386__) || defined(__x86_64__)
// Do nothing
#else
GodinHook::NativeHook::hookAllRegistered();
#endif
}
以chmod函数为例,
// int chmod(const char *path, mode_t mode);
HOOK_DEF(int, chmod, const char *pathname, mode_t mode) {
const char *redirect_path = match_redirected_path(pathname);
if (isReadOnlyPath(redirect_path)) {
return -1;
}
int ret = syscall(__NR_chmod, redirect_path, mode);
FREE(redirect_path, pathname);
return ret;
}
可以看到,它会把原先的pathname,通过match_redirected_path
找到映射后的新路径,然后用syscall
来调用它,这样就实现了所有路径的重定向。
启动原理
最后我们来看下,一个APP是如何在VirtualApp里启动的。
启动一个app是在LoadingActivity
的launch
方法
public static void launch(Context context, String packageName, int userId) {
Intent intent = VirtualCore.get().getLaunchIntent(packageName, userId);
if (intent != null) {
Intent loadingPageIntent = new Intent(context, LoadingActivity.class);
loadingPageIntent.putExtra(PKG_NAME_ARGUMENT, packageName);
loadingPageIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
loadingPageIntent.putExtra(KEY_INTENT, intent);
loadingPageIntent.putExtra(KEY_USER, userId);
context.startActivity(loadingPageIntent);
}
}
然后会调用到VActivityManager
的startActivity
里
public int startActivity(Intent intent, ActivityInfo info, IBinder resultTo, Bundle options, String resultWho, int requestCode, int userId) {
try {
return getService().startActivity(intent, info, resultTo, options, resultWho, requestCode, userId);
} catch (RemoteException e) {
return VirtualRuntime.crash(e);
}
}
这里的service会通过binder最终找到io.virtualapp:x进程的VActivityManagerService
。
@Override
public int startActivity(Intent intent, ActivityInfo info, IBinder resultTo, Bundle options, String resultWho, int requestCode, int userId) {
synchronized (this) {
return mMainStack.startActivityLocked(userId, intent, info, resultTo, options, resultWho, requestCode);
}
}
Service端的startActivity
会调用ActivityStack
的startActivityLocked
,然后调用到startActivityInNewTaskLocked
方法
private void startActivityInNewTaskLocked(int userId, Intent intent, ActivityInfo info, Bundle options) {
Intent destIntent = startActivityProcess(userId, null, intent, info);// 换intent
if (destIntent != null) {
destIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
destIntent.addFlags(Intent.FLAG_ACTIVITY_MULTIPLE_TASK);
destIntent.addFlags(Intent.FLAG_ACTIVITY_RESET_TASK_IF_NEEDED);
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
// noinspection deprecation
destIntent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_WHEN_TASK_RESET);
} else {
destIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_DOCUMENT);
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
VirtualCore.get().getContext().startActivity(destIntent, options);
} else {
VirtualCore.get().getContext().startActivity(destIntent);
}
}
}
这里的intent会在startActivityProcess
的时候进行替换
private Intent startActivityProcess(int userId, ActivityRecord sourceRecord, Intent intent, ActivityInfo info) {
intent = new Intent(intent);
ProcessRecord targetApp = mService.startProcessIfNeedLocked(info.processName, userId, info.packageName);
if (targetApp == null) {
return null;
}
Intent targetIntent = new Intent();
=> targetIntent.setClassName(VirtualCore.get().getHostPkg(), fetchStubActivity(targetApp.vpid, info));
ComponentName component = intent.getComponent();
if (component == null) {
component = ComponentUtils.toComponentName(info);
}
targetIntent.setType(component.flattenToString());
StubActivityRecord saveInstance = new StubActivityRecord(intent, info,
sourceRecord != null ? sourceRecord.component : null, userId);
saveInstance.saveToIntent(targetIntent);
return targetIntent;
}
targetIntent.setClassName
会设置为VirtualApp的包名,同时fetchStubActivity
用来获取插桩Activity
private String fetchStubActivity(int vpid, ActivityInfo targetInfo) {
boolean isFloating = false;
boolean isTranslucent = false;
boolean showWallpaper = false;
try {
int[] R_Styleable_Window = R_Hide.styleable.Window.get();
int R_Styleable_Window_windowIsTranslucent = R_Hide.styleable.Window_windowIsTranslucent.get();
int R_Styleable_Window_windowIsFloating = R_Hide.styleable.Window_windowIsFloating.get();
int R_Styleable_Window_windowShowWallpaper = R_Hide.styleable.Window_windowShowWallpaper.get();
AttributeCache.Entry ent = AttributeCache.instance().get(targetInfo.packageName, targetInfo.theme,
R_Styleable_Window);
if (ent != null && ent.array != null) {
showWallpaper = ent.array.getBoolean(R_Styleable_Window_windowShowWallpaper, false);
isTranslucent = ent.array.getBoolean(R_Styleable_Window_windowIsTranslucent, false);
isFloating = ent.array.getBoolean(R_Styleable_Window_windowIsFloating, false);
}
} catch (Throwable e) {
e.printStackTrace();
}
boolean isDialogStyle = isFloating || isTranslucent || showWallpaper;
if (isDialogStyle) {
return VASettings.getStubDialogName(vpid);
} else {
return VASettings.getStubActivityName(vpid);
}
}
这里最终返回的是VASettings.getStubActivityName
public static String STUB_ACTIVITY = StubActivity.class.getName();
public static String getStubActivityName(int index) {
return String.format(Locale.ENGLISH, "%s$C%d", STUB_ACTIVITY, index);
}
可见,最终返回的Activity名是com.lody.virtual.client.stub.StubActivity$C?
,?
表示具体数字。
而它们,是预先在AndroidManifest里面写好的。
<activity
android:name="com.lody.virtual.client.stub.StubActivity$C0"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale"
android:process=":p0"
android:taskAffinity="com.lody.virtual.vt"
android:theme="@style/VATheme" />
<activity
android:name="com.lody.virtual.client.stub.StubActivity$C1"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale"
android:process=":p1"
android:taskAffinity="com.lody.virtual.vt"
android:theme="@style/VATheme" />
<activity
android:name="com.lody.virtual.client.stub.StubActivity$C2"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale"
android:process=":p2"
android:taskAffinity="com.lody.virtual.vt"
android:theme="@style/VATheme" />
<activity
android:name="com.lody.virtual.client.stub.StubActivity$C3"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale"
android:process=":p3"
android:taskAffinity="com.lody.virtual.vt"
android:theme="@style/VATheme" />
这么一来,startActivity
最终会启动到这里的StubActivity
中。
并且每次都会新建一个子进程p?
,在开启一个进程时,都会先执行到io.virtualapp.VApp.attachBaseContext
中,这样,就会走到刚才提到的injectInternal
方法中,实现所有注入逻辑,把所有与系统交互的地方都进行替换。而StubActivity
的onCreate
的方法,虽然在代码里面有声明,却永远执行不到:
public abstract class StubActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
// The savedInstanceState's classLoader is not exist.
super.onCreate(null);
finish();
// It seems that we have conflict with the other Android-Plugin-Framework.
Intent stubIntent = getIntent();
// Try to acquire the actually component information.
StubActivityRecord r = new StubActivityRecord(stubIntent);
if (r.intent != null) {
if (TextUtils.equals(r.info.processName, VirtualRuntime.getProcessName()) && r.userId == VUserHandle.myUserId()) {
// Retry to inject the HCallback to instead of the exist one.
InvocationStubManager.getInstance().checkEnv(HCallbackStub.class);
Intent intent = r.intent;
startActivity(intent);
} else {
// Start the target Activity in other process.
VActivityManager.get().startActivity(r.intent, r.userId);
}
}
}
public static class C0 extends StubActivity {
}
public static class C1 extends StubActivity {
}
public static class C2 extends StubActivity {
}
public static class C3 extends StubActivity {
}
... ...
}
在替换后,执行流就被改变了,可以看到,在执行到APP的真正Application
前,能发现被注入的代码:
com.test.MyApplication.onCreate(MyApplication.java:33)
android.app.Instrumentation.callApplicationOnCreate(Instrumentation.java:1024)
com.lody.virtual.client.hook.delegate.InstrumentationDelegate.callApplicationOnCreate(InstrumentationDelegate.java:225)
com.lody.virtual.client.hook.delegate.AppInstrumentation.callApplicationOnCreate(AppInstrumentation.java:137)
com.lody.virtual.client.VClientImpl.bindApplicationNoCheck(VClientImpl.java:312)
com.lody.virtual.client.VClientImpl.bindApplication(VClientImpl.java:192)
com.lody.virtual.client.hook.proxies.am.HCallbackStub.handleLaunchActivity(HCallbackStub.java:114)
com.lody.virtual.client.hook.proxies.am.HCallbackStub.handleMessage(HCallbackStub.java:71)
android.os.Handler.dispatchMessage(Handler.java:98)
android.os.Looper.loop(Looper.java:154)
android.app.ActivityThread.main(ActivityThread.java:6077)
java.lang.reflect.Method.invoke(Native Method)
com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:865)
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:755)
思考
我们已经大致分析了VirtualApp的工作原理,当然里面有非常多细节没有覆盖到,有兴趣的同学可以自己研究一下。
VirtualApp可以加载外部APK的特性,能够引发无穷的想象。像一些简单的安全脱壳,就可以用VirtualApp先加载APK,然后在运行期间直接把内存中脱壳后的DEX文件dump出来。
另外也可以做一些有趣的尝试。比如,由于阿里Sophix热修复方案也是非侵入的,如果把Sophix集成进VirtualApp中,就能够在启动APP前加载一个补丁,替换原有APP中的某些类,实现不重新打包原有APK的情况下对原先APP的逻辑的修改。
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